I recently graduated from Howest with a degree in Game Development. I have a passion for programming and new technologies, which I combine in my biggest interest: Game development.
I mainly create Tools and Procedural 3D programs. I like working with other artists and designers to make their work as easy as possible. I enjoy learning new things and expanding my skill set as much as possible.
Achievements
Finalist in the 2021 Student Game of the Year at The Belgian Game Awards with Momentum.
Finalist in the 2021 Student Game of the Year at Grads in Games with Momentum.
My game Super Jumper was featured on the DAE website as one of the best Graphics Programming games.
Skills
- C++
- C#
- Python
- HLSL
- Java
- Unity
- Unreal Engine
- DirectX
- SteamVR
- Visual Studio
- Git
- Perforce
- Trello
- HacknPlan
- 3DS Max
- Photoshop
- Houdini
- Substance Painter
- Substance Designer